PhotoFlow
A universal photo-mode for Unity games. Time-pause, free-cam, filters, screenshot export. Drop-in component, any player controller, Built-in + URP — the marketing feature your game probably doesn't have yet.
Status
PhotoFlow is the first Avanatro Tools asset going live — picked as the smallest-scope vehicle to take the Asset Store submission pipeline end-to-end. Active development across six modules: Controller, Camera (FreeCam + optional Cinemachine), Filters (Volume API), Overlay, UI, and ScreenshotExporter (async 4K via super-sampling). Built on Unity 6000.4 + URP.
What to expect
- Drop-in
PhotoFlowController— bind a hotkey, get a photo mode, no controller rewrite - Free-cam by default, Cinemachine optional behind a
PHOTOFLOW_CINEMACHINEdefine - Five built-in filter presets as ScriptableObjects — clone, tweak, ship
- Async PNG/JPG export with 4K super-sampling — main thread never stalls
- Auto-detect Legacy vs. New Input System — no two-codebase split